Headquarters – An Exciting New Element In The Eagerly-Anticipated Call Of Duty: WWII

Sledgehammer Games is set to release the latest version of the Call of Duty series, Call of Duty: WWII, sometime in 2017.  This release takes the game back to its 2008 roots as the action takes place in World War II, much to the delight of most of the players.

One big new feature in this release is the Headquarters feature that is being introduced in the Call of Duty War multiplayer mode.  New storylines are being prepared within the War multiplayer mode, and the Headquarters feature is designed as a place that players can interact and socialize on-line.  It will also be used to drive the games progression and reward features.

Reaching a ‘prestige’ level has provided little in the way of public accolade for the player, but the intention is now to use the Headquarters space to highlight the accomplishments of players reaching these levels publicly.

In an interview with GamesRadarMichael Condrey, the Sledgehammer co-founder, explained how the Headquarters feature would form the foundation for the reward system within the game. “Imagine a Call of Duty space that anchors you in World War 2, and continues your social engagement and your attachment to your avatar in a really transformational new space with other community members.   I think for multiplayer specifically, the act of Prestiging is really powerful – all these times you’ve Prestiged and you can largely only do it, historically to date, offline in your own home with a little bit of fanfare. Now you have a place to really celebrate that achievement in public, amongst dozens of your friends and community members.  So, yeah there’s a lot more to come on Headquarters – as both a social and activity driven space that really showcases and celebrates your achievements and your personality.”

The act of prestiging will give the player a trendy icon to celebrate moving to a prestige level.  The icon will be upgraded and made more special as your experience increases.

At this time it is not clear how the bragging rights will work in the new Headquarters feature but with the experience gained from other games such as The Tower in Destiny that has been very successfully used by the Guardians to interact socially and perform a number of other functions, Fenix Bazaar reported.

The official trailer for Call of Duty: WWII is available and is worth viewing.

Ian Harvey

Ian Harvey is one of the authors writing for WAR HISTORY ONLINE